I’ve compiled a bunch of recent information that you guys might find interesting as we’re waiting for the last month and a half before game release. First off, here’s an awesome image showing the playable area of Witcher 3:
- PC players will be able to import their saved game from The Witcher 2. Besides, players on all platforms will be able to (optionally) state their previous choices during a scripted scene in Vizima
- The game will have an optional “Dark” Difficulty, in which you die permanently
- The game will have an optional tutorial at the beginning, to introduce new players to the Witcher series.
- Ciri (Geralt’s apprentice/adopted daugther) will only be playable at certain parts of the game
- You can continue playing after you finish the main storyline
- There are three different epilogues, as well as 36 conditions in which the game’s world can end up.
- Depending on the difficulty level, the main story is about 50 hours of gameplay, and completing 100% of the game requires about 100-120 hours
- Some special areas will have loading screens, but the rest of the game is entirely open world; entering houses does not require loading screens, for example
- Unlike Skyrim, the level of monsters will not be scaled up to the player’s level, so you will have to be careful about venturing to higher level areas
- There are normal, weaker potions, but also more powerful mutagenic potions (that also have side-effects)
- Witcher’s weapons can be upgraded. This is done in a form of special quests. First, you need to find a schematic, which often requires killing a monster guarding it. Then, you have to collect the required ingredients. Finally, it is necessary to find the right craftsman. There are craftsmen on 3 levels of skills available: Journeyman, Master and Archmaster. The better the item, the more skilled craftsman is required. Archmasters first have to be “unlocked” by completing special quests.